Another email Tom? Another one on the pile? You realise it’s the first week back after the holidays Tom? I don’t need any more damned emails in my inbox TOM!”

I know, I know… and I can only apologise.

I can however, with absolute data-driven certainty, guarantee that this will be the best email you read this week. Unless of course, you’ve just downloaded one of those swanky new AI-powered email inbox managers over Christmas. In which case your AI agent will just be summarising the next 1000 words of my precious insights and giving you a snippet that reads something like:

“Tom from Traxion.gg waffles on again, this time drawing out some tenuous link between the flight sim market and the racing sim market. Poor guy has committed to writing this nonsense weekly - it will presumably only get worse. Unsubscribing is the only logical response”.

Either way, grab yourself a coffee, sit back and have a good old-fashioned read…


Tom Bunten, Traxion.gg

CES 2026: MOZA peddle pedals, but not those pedals.

Does the launch of Moza's MRP Rudder Pedals tell us anything about our industry and its trajectory alongside our flighty cousins?

This week, at CES in Las Vegas, Moza revealed their shiny new pedals. But these pedals don’t bring together brake pad and brake disk to slow the turning of wheels on tarmac, instead they manipulate the rear-most control surface of a plane to induce yaw (or whatever the no-doubt incredibly complicated helicopter equivalent is). That’s right, Moza’s MRP Rudder Pedals round out Moza’s line up of flight sim hardware.

Moza now boast a formidable line of entry-level, mid-level and high-level sim racing wheelbases and wheel rims alongside the newly announced MRP Rudder Pedals which will complement their FFB joysticks (AB6 & AB9) and FFB yolk.

Moza also dominated a good percentage of the Traxion.gg homepage on Tuesday when they lifted their embargo on 3 new wheel rims, covered expertly as always by our very own Ross McGregor:

Thanks largely to the infamous Immersion Corporation patent making it too expensive for most consumer brands to ship FFB flight sticks since the late 90s (I might write a whole issue about this story one day, it’s fascinating), there has been a gulf in Force Feedback capabilities between the consumer sim racing scene and the consumer flight sim scene.

With the launch of their new rudder pedals, Moza is the first brand ever to host a full, FFB line-up of sim racing and flight sim hardware.

Of course, I’m not discounting the fact that Logitech and Thrustmaster have both had flight and racing sim hardware on sale for decades, but neither have ever integrated FFB into their flight sim equipment.

I don’t suppose Moza will be the last to achieve this milestone. Thrustmaster and Logitech have both dominated the entry-level flight sim market for over a decade and I expect they’ll follow suit in the coming years.

Is there really a crossover between sim racers and flight simmers?

If you’ve ever listened to the monthly Traxion.gg podcast (re-launching V soon!), you’ll know that I am a huge fan of flight sims, particularly when using VR. I’m a bit of a history nerd, and enjoy nothing more than sitting in the cockpit of a Spitfire Mk IX, monitoring my Ts&Ps, referring to my map and keeping station on the wing tip of the plane next to me as we fly over the white cliffs of Dover in formation at the start a 60 minute sortie to hunt Jerry.

So, how many of us are sim agnostic? How many of us are sim generalists? How many regularly swap between the tarmac and the skies?

We love machinery and we love simulation. Clearly, building a sim rig is an important and cultural part of the sim racers journey, as it is for the budding flight simmer. So, as sim racers, we share a lot of DNA with our cousins in the flight sim world.

Love it or hate it, your average 80/20 aluminium profile rig can easily be adjusted to host wheelbases and yolks, handbrakes and throttles, pedals and… pedals. Aluminium profile and the rise of the “ecosystem” may pave the way for even greater crossover, which I think is a great thing for retention in our industry.

Having an open ecosystem creates an environment where, once you’ve rage quit one too many times after being “punterino’d” from the track at turn 1 at Monza, rather than head to eBay to sell up and move on from this dastardly sport, you could instead change tack and explore the serenity of a Cessna flight across the Grand Canyon, or drop a stick of blood-thirsty warriors into a hot LZ.

The point is this: I believe we might see a general shift among some parts of the market from “sim racers” to just “simmers” when sim racers realise they already have a lot of the constituent parts of a great flight sim rig at home whilst at the same time, their wheelbase manufacturer starts marketing yolks, joysticks and rudder pedals to them.

We are already seeing this with the perhaps more obvious crossover between farm and truck simulators. I know gamers who will spend an hour driving the wheels off of a GT3 before heading off to tend their crops whilst never leaving their seat.

Given the similarities in the technology, might we see more and more sim racing hardware manufacturers jump on this trend and broaden their appeal with more flight equipment?

Can AI make you a faster sim racer?

Built by Driver61 (Scott Mansell), Trophi.ai is trying to do just that. We’ve all been there, we get a couple of hours to dust of the rig and jump into some ranked sessions, but this week the track is one we’re unfamiliar with. Trophi.ai will help you get up to speed faster, with live, AI-powered voice coaching.

Brake a little later here, get back on the power a little later there… you know the drill

Get 50% off with our exclusive link

The start of something new?

Gamesir have made a bold attempt at bridging the gap between the controller and sim rig racers. EndGadget, reporting from CES, claim the working title of the controller is the GameSir Swift Drive. The controller has a Direct Drive Force Feedback motor embedded in a wheel in the centre of the controller, combined with Hall-effect sensors and RGB lights for rev limiters and flags.

My thoughts: why the hell not! The price and release date are yet to be confirmed but if this works, it could add something a little special to those cosy evenings on the couch playing Gran Turismo or iRacing Arcade.

Gamesir

Want to get involved with Traxion Control?

Got a question for me? Perhaps a point you’d like to make? Maybe even you’ve spotted a mistake in this issue?

Send your submissions by email to [email protected] and we’ll include them at the bottom of each edition.

Highlights This Week from Traxion.gg

Our AI Pledge

If you’ve ever read a Traxion.gg article, you’ll know that the writers over here all have very distinct voices and opinions. It’s this character and sound that I think makes Traxion special.

Human creation is becoming a rare commodity with which the media seem to trade less and less. But not at Traxion. We don’t use AI to write our articles on the website, and I pledge to you, that I will never use AI to write this newsletter.

Last week’s poll results

Last week we asked whether I would earn myself a line, a full house or eternal embarrassment with my predictions for 2026. You can see those predictions here if you’re really interested! I’m proud to say that the vast majority of people thought I would get at least a line with just over half thinking I’d earn a full house… I think you might be humouring me at this point!

Community Spotlight

I’d like to showcase the best of our community’s projects and success stories each week. So if you have anything you’d like me to showcase here, please let me know by email: [email protected]

This week, I want to give a huge shout out to Ivan, the first Traxion Control subscriber to earn both 6 months free membership to our sister publication, The Race as well as a free pair of Traxion.gg sim racing gloves! Hope they serve you well Ivan!

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